Address community requirements, game upgrades, and account maintenance, Part 4
Resources
- With Business Integration for Games
(BIG), provide a framework using Web services as the underpinning
technology and take advantage of reusable business function,
distributed throughout the network.
- Try Patterns for e-business Development Kit Lite
(PDK Lite), a self-configuring, end-to-end skeleton Web application in
one self-extracting package for implementing various Self-Service
solution designs.
- Visit
The Klingon Language Institute
to discover some of the difficulties involved when serving community
needs (such as the need to be able to easily "internationalize"
content). So does Klingon for the Galactic Traveler (Star Trek; 1997), by Mark Okrand.
- Read the other articles in this series about online gamgame infrastructures by Veronica Megler:
- Part 1: Develop a high-level business description and identify patterns
- Part 2: Concentrate on the game
- Part 3: Integrate additional device-support functions
- Visit the IBM e-business Patterns site,
a repository of pattern resources, including a walkthrough exercise
that may make it easier to choose the correct patterns for your design.
- Check out the The International Game Developers Association, a non-profit membership organization that advocates globally on issues related to digital game creation.
- Get a quick overview of pattern usage in
"Patterns for e-business" (developerWorks, June 2000).
-
"Business Integration for games: An introduction to online games and e-business infrastructure" discusses the technology solutions behind the business and revenue models of online games systems.
- In "Tetris meets the Java bean," learn how to take Tetris game elements, wrap them as Java objects, and create reusable game components (developerWorks, April 2002).
- Read "'EverQuest' spins its own economy" and uncover the closed-economy boom spawned by this game.
- In "eBay, Yahoo crack down on fantasy sales" and "Sony to ban sale of online characters from its popular gaming sites," get the details of eBay's, Yahoo's, and Sony's responses to the closed EverQuest.
- Enable collaboration capabilities for portal users with WebSphere and Lotus Sametime technologies in "Integrating WebSphere Portal Extend V4.2.1 with Lotus Sametime 3.0" (developerWorks, June 2003).
- Integrate VoIP and VXML in "Talk to my VoIP" (developerWorks, November 2002).
- Patterns for e-business: A Strategy for Reuse (IBM Press, 2001), by Adams, Koushik, Vasudeva, and Galambos, is the basis for this article. Read a chapter from the book.
- Check out
Developing Online Games: An Insider's Guide
(O'Reilly & Associates; 1996), by Mulligan and Patrovsky, an
excellent book describing the business requirements for running an
online games infrastructure.
- Find articles about every aspect of building for the World Wide Web in the developerWorks Web Architecture zone.
- Visit the Developer Bookstore for a comprehensive listing of technical books, including hundreds of Web development titles.
- Develop and test your Web applications using the latest IBM® tools and middleware with a developerWorks Subscription:
You get IBM software from WebSphere®, DB2®, Lotus®, Rational®, and
Tivoli®, and a license to use the software for 12 months, all for less
money than you might think.
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